If you touch the crafting table it will bring you to shop. Anyone know how to do it?
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Create a new script and add the when a unit starts touching another unit
trigger, then add an if / else / then
action that checks if the last touched unit is a crafting table. If it is, then open the shop for the owner of the last touching unit.
The script should look something like this:
triggers: when a unit starts touching another unit
if (unit type of (last touched unit)) == (Crafting Table)
then do:
open (shop) for (owner of (last touching unit))
else do:
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thanx
(FILLER TEXXTTT)
1 Like