Dialogue as player variable doesnt work

It’s not possible to open a dialog that is referenced in player variable via openDialogueForPlayer action. I tried both saving the dialog as a variable type string and as a dialogue object. Neither work. Sample project https://www.modd.io/play/B6CeLfDV4/ click through to earth dungeon, cultivate once, then click home to see results.

@me on discord if you want to chat about this Immaculate#3168

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