I have tried to locate and confirmed it is not working.
It runs the entire script except for the “for all units action”
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It’s working fine for me
Can you send a link to the game that is having this issue or make a minimal game that reproduces the bug?
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In the “reset the game” script, you are running the script that checks all the units before creating units for each player. At the time of the script “Team Deathmatch” running, there may be no existing units to loop through. Move the for all players
loop higher than the run script Team Deathmatch
action.
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