Gravity will affect every unit, even if the unit says that it can’t be affected by gravity. How reproduce bug, play platformer which says that if can be affected by gravity, then reload and play the Fighter which says that it can’t be affected by gravity. Move around and see. https://www.modd.io/play/xlIN5doXt
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Looks like the issue is with client side prediction specifically. If you disable csp in settings, the units with gravity off will not fall.
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My main game that has this problem doesn’t use client side prediction
Are you sure? Can you show the Engine tab of settings and also the default body type of the unit?
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