how can Items rotate around Unit automatically?
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They maybe did a lot of editing and edited the item that the players have into following them into circles.
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To rotate items around a unit automatically using scripts, you can use the transform.RotateAround method. First, set the rotation axis and the point you want to rotate around. Then, use a loop to continuously call the RotateAround method with the desired rotation speed and direction. Make sure to use Time.deltaTime to ensure smooth rotation. Happy scripting!
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Can you capture that script for me ? I’ve been looking for a few commands but I don’t know how to link them together . Thx
Well, I wish I could but I can’t do it all because I’m too lazy to do it.
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