Hello! I am trying to make a sniper for my game. I want it to work like this. Whenever you equip your sniper your player’s field of view changes. I have been trying to create this for an hour now and I can’t get it. I would really love if someone would tell me how. Thanks!
1 Like
bro just do a Trigger:when a user picks up a item
if item type of (item held by (triggering unit)) == (sniper)
then do:
set (owner of(triggering unit)) camera zoom as (1400)
if else:
set (owner of (triggering unit)) camera zoom as (700)
see look ez scripts its just that simple u can also do a keybind
set (owner of(ability casting unit)) camera zoom as (1400)
wait (5000)milliseconds
then do:
set owner of(ability casting unit)) camera zoom as (700)
1 Like
if the trigger when a user picks up a item doesnt work use every frame or second
1 Like
Wow… Thanks. Didn’t realize how easy that is.
1 Like
no problem i can help anytime
1 Like