I’m pretty sure this is pretty complex, how do I make a triple shot weapon?
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triggers: when a unit uses an item
if (item type of (triggering item)) == (Triple Shot Weapon)
then do:
create (Projectile) for (triggering unit) and apply 22 force at ((facing angle of (triggering unit)) - 0.5) degrees
create (Projectile) for (triggering unit) and apply 22 force at (facing angle of (triggering unit)) degrees
create (Projectile) for (triggering unit) and apply 22 force at ((facing angle of (triggering unit)) + 0.5) degrees
else do:
Basically, creates one projectile that faces slightly to the left of the unit, one that faces straight forward, and one that faces slightly to the right.
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Okay, I know how to make a damage script for them.
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Im gonna necropost here and say that maybe you can add a function for the bullets to do damage