i tried it but it didnt work
You need 2 frames of the animation,make the column and row( i not remember the name ) :v
New animation
Put 2 frames
the second
loop = 1
Effect>On Move>The animation
here is a tilesheet made for animation
you have 5 colums and 1 row
all have same size (i use piskel for make them)
uplaod then add 5colums and 1 row
then go in animation and put the frame like you wanted for each state
default is the normal animation
selected is when item is in player hand