SO i Make a Game And it Looks LIke this currently:
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You could try the following:
- Add shading to your map for things like shadows. The tilesheet you’re using should have one of those.
- Separate the walls from the windows. If you’re trying to make the windows start at a lower point of the wall and not the floor (its topdown), then use a gray tile that matches the color of the inner walls.
- Making your own tilesheet using a program can be useful if the current tilesheet you’re using doesn’t have all the things you need for your game’s map. This might be useful for the wasteland theme you’re going after.
- Don’t cut corners (the road’s missing two corners in the junction) so the world looks smoother.
- Leave a small margin (1-2 tiles) for buildings near other buildings or the road. It’s a small detail, but it’ll look better.
- Add partially destroyed buildings with debris lying around and furniture toppled or broken.
- Make the grass dead (yellowish) or replace it with the dirt tile.
- Add some other debris (like roof tiles / structuring, frames of walls, glass shards, etc) and spread it across the map.
Hopefully these tips help!
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Thanks I will do these