Like were mobs have chance to drop certain item like a common stick but a small chance to drop a rare sword
2 Likes
Use this:
if (( random number between 1 and 10 )) == (1)
then do:
create itemA at ( position of ( last triggering unit ) )
Be sure to place this action in any unit that dies in the unit death script.
3 Likes
what?
1 Like
Do This
if (( random number between 1 and 10 )) == (1)
then do:
create itemA at ( position of ( last triggering unit )
1 Like
Don’t go off-topic or I will have to flag your posts
1 Like
Thx 580revived the hero
1 Like
Off-topic = getting flagged