Everytime I try to update their range, melee’s range, making a new weapon, etc, it dosent work and it always looks like the image below and I can’ seem to fix it.
Yes, the weapon does do damage to the player and other things but not eachother and this other unit for some reason. (image below)
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Go in World > Player Types and click on the AI player type, then set it to be hostile to itself.
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The hostile was already hostile to it self, hence why they were attacking eachother
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Oh, right. Can you send a link to your game then?
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It seems like the damage system does not allow for units owned by the same player to damage each other. You will need to either make multiple AI players to own the units that you want to attack each other, or make an entity script on the bat that will damage units when it is used no matter what.
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I just realised that now the unit is attacking themselves
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