when u die (only humans) and your item is saving like not losing
3 Likes
just dont make it so your unit doesn’t get destroyed. just make it so you teleport your unit, and set the attributes back to normal manually ez
2 Likes
This is what I would do too.
Unit’s health becomes 0: set all attributes to default (health, speed, whatever)
Move unit to spawn
2 Likes
Delete if ( unit type of (triggering unit) ) == Human
and delete destroy (triggering unit)
, and add a move entity
action to move the triggering unit to a random position in the map.
2 Likes