Make it so if you enter a region without the requiring item, dont open the next script or, when you go to a region with the requiring item, do the next script

Like idk how to do the no item requiring region and the requiring item in that player region, the run any script like the no item and item had

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Use a for all items in a item group loop and search through items owned by the unit. Here’s a script that will send one chat message if you enter the region with the item, and another if you enter the region without the item.

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yeah hes right :raised_hands: :100: :bomb:

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