As you can see the “return without completing script” action. It runs it but it still runs the rest of the script, why does it do this? This does run because “run script game over” works.
I know it still runs because it still creates the bottom section actions like “create Ball Spikes for AI 1 (global)”
Are you sure the rest of the script is running? Can you add a send chat message action after the create Ball Spikes for ... action to check if the chat message will be sent?
OK, looks like the if / else / then statement is not passing. Can you do send chat message (@_status) at the top inside the wait for 5000 milliseconds loop to see if the variable’s value is ‘Gameover’?