A waypoint is a guide to indicate a location in the game.
Check homie’s scripts to see how it works!
1 Like
it’s simple yet very fun to use, and a core mechanic
1 Like
This is pretty cool! I think it would be great if you found a way to make the arrow update on client only (ideally every render frame tick). That way it would be much smoother!
Unit-to-follow should also probably be an entity variable instead of global (that way each unit can follow their own goal).
1 Like
I made a small mistake and the waypoint was not working as it was originally. it is fixed now but I will use your good suggestion too!
Great! This game will be announced as one of the winners, so I’m making it public.
Waypoint is smoother now and it uses every render frame tick!
Thanks a lot to mino and everyone for this ;)
1 Like